World Biomes

Landscapes of the Realm

Sixteen biomes across the five kingdoms, the Heartlands and the Ashen Wastes, each with its own climate, resources and hazards.

Biomes and world geography banner for Dragonheim Online.
Geographic Survey

Mapped Biomes

Sixteen biomes, from the Frostfire Glacier to the Verdanthorn Jungle, each with its own weather through one shared calendar of seasons.

Kryonost · Frozen

Glacier and ice

The Frostfire Glacier, about 40 km² of living ice beside the Ice Wyrm Lair; the source of the northern rivers.

Known Hazards

  • Cold
  • Crevasses
  • Lair guardians

Resources

  • Glacier ice
  • Wyrm-ice
Kryonost · Cold, exposed

Tundra

The Tundra Plain: vast, flat and deliberately empty.

Known Hazards

  • Exposure
  • Blizzards

Resources

  • Reindeer
  • Bison
  • Cloudberries
Kryonost · Alpine

Snow mountains

The Frostfire Peaks and the Crownpeak range, 800-1,500 m: the barrier that makes passes matter.

Known Hazards

  • Cold
  • Falls

Resources

  • Silver
  • Stone
Kryonost, Ignis Hold, the Ashen Wastes · Highland

Rocky mountains

Bare rock and scree above the forests.

Known Hazards

  • Falls

Resources

  • Stone
  • Ores
Kryonost and Veridia · Cool

Coniferous forest

Frostwood and dark conifer in Kryonost's sheltered valleys; the Ember Wilds down Veridia's coast.

Known Hazards

  • Bears
  • Wolves

Resources

  • Timber
  • Resin
  • Game
Veridia and Kairyu · Temperate

Deciduous forest

Broadleaf woods, and Kairyu's maple and cherry.

Known Hazards

  • Bandits

Resources

  • Hardwood
  • Herbs
  • Mushrooms
The Heartlands and Veridia · Temperate

Grasslands and plains

Open grass, scattered oaks and hedgerows: the Heartlands' Crossroads Plains.

Known Hazards

  • Wolf packs
  • Bandit camps

Resources

  • Meadow herbs
  • Hides
Veridia · Temperate

Farmland and meadows

The Golden Fields, the realm's farmland.

Known Hazards

    Resources

    • Wheat
    • Golden wheat
    • Orchard fruit
    Morvath and Kairyu · Wet

    Wetlands and marsh

    Morvath's drowned forest and Kairyu's Ginsui Marsh.

    Known Hazards

    • Blight
    • Leeches
    • Bog wights

    Resources

    • Peat
    • Reeds
    • Bog iron
    Every realm · Varies

    River and delta

    Twenty-two rivers and five lakes run from the mountains to the sea and the Expanse, with nine waterfalls inland.

    Known Hazards

    • Fords

    Resources

    • Fish
    • Clay
    Kairyu and Morvath · Maritime

    Coastal shores

    The Arashi Coast's cliffs and harbours, and the island shores.

    Known Hazards

    • Giant crabs
    • Sea serpents

    Resources

    • Salt
    • Fish
    • Pearls
    Ignis Hold · Hot

    Volcanic and lava

    Cinderfall and the vents of the Cinderheart, and Khaovore's Eye. Nothing is built on lava.

    Known Hazards

    • Heat
    • Fire elementals

    Resources

    • Obsidian
    • Sulfur
    Ignis Hold · Hot, dry

    Ashlands and barrens

    The Ashfang Barrens: dead ground of ash and old lava between Ignis Hold's valleys.

    Known Hazards

    • Basilisks

    Resources

    • Ash salts
    The Ashen Wastes · Arid

    Desert and dunes

    The open desert beyond Lastwell, where the fallen star lies.

    Known Hazards

    • Heat
    • Sand wurms
    • Desert raiders

    Resources

    • Gold
    • Starsteel
    The Ashen Wastes · Arid

    Badlands

    Broken red country and old battlefields.

    Known Hazards

    • Ghouls
    • Dust elementals

    Resources

    • Relics
    • Sandstone
    Ignis Hold · Tropical

    Jungle and rainforest

    The Verdanthorn Jungle along the whole south-west coast.

    Known Hazards

    • Leopards
    • Vipers
    • Jungle apes

    Resources

    • Mahogany
    • Spices
    • Cacao