Dragonheim Online
A medieval sandbox MMORPG where players hold the land, make the goods and write the law. Five kingdoms stand around a crownland none of them may claim, on a world built over the graves of dragons.

Nothing in the world is there until someone makes it, holds it or takes it.

Make a living
Fell trees, work the forge, brew, hunt and trade. Fourteen professions, and everything you make carries the quality you made it at.

Hold land and law
Five kingdoms, their duchies, counties and baronies, and a neutral crownland between them. Titles are held by players, and so are the courts.

Cross it on foot
A continent 72 by 54 kilometres with no fast travel. Roads, rivers and passes decide where goods go, and what waits beside them.
There was a time when the sky had voices.
Before crowns, roads and banners, dragons answered to no throne. Their fall ended an age, but Dragonheim was not freed by their deaths. It was built upon them, and every kingdom still lives among graves, relics and stories that may not be finished.
Kryonost, Kairyu, Morvath, Ignis Hold and Veridia stand around the Heartlands, with the lawless Ashen Wastes to the south. The alpha opens in the Heartlands, around the town of Codexis.

News from development
The Heartlands alpha
The first playable part of Dragonheim is the Heartlands: levels 1 to 10, starting in Codexis, for invited testers.
Website Platform Direction
A long-term plan for account systems, lore archives, guild tools, support, and shared shard identity.
Support & Security Planning
Account safety, 2FA, moderation audit trails, and support ticket categories are defined for future rollout.
