World Bestiary

Creatures of the Realm

Documented fauna, predators, drakes, and spectral entities observed across the kingdoms of Dragonheim. Records compiled from ranger reports, duchy archives, and field expedition notes.

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Field Records

Known Creatures & Entities

Dragonheim's wilderness is home to beasts shaped by centuries of relic radiation, political neglect, and ecological pressure. All entries below represent documented sightings.

Animal · The Heartlands (in the alpha). Levels 1-5, grazing in the open grass.

Rabbit

Low Threat

Levels 1-5, grazing in the open grass.

The first thing most new arrivals hunt, for meat and hide.

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Animal · The Heartlands (in the alpha). Levels 1-5, in dens along hedgerows and woods.

Fox

Low Threat

Levels 1-5, in dens along hedgerows and woods.

Quick and wary; good fur for a starting leatherworker.

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Animal · The Heartlands (in the alpha). Levels 1-5, in herds led by a stag.

Deer

Low Threat

Levels 1-5, in herds led by a stag.

Herds scatter when one is attacked. The stag stands at the top of the band and fights back.

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Animal · The Heartlands (in the alpha). Levels 1-5, passive, on the Expanse shore at Tidemark.

Swan Goose

Low Threat

Levels 1-5, passive, on the Expanse shore at Tidemark.

Lakeshore wildlife: feathers, eggs and meat. Tameable.

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Animal · The Heartlands (in the alpha). Levels 1-5, passive, on the Expanse shore at Tidemark.

Box Turtle

Low Threat

Levels 1-5, passive, on the Expanse shore at Tidemark.

Slow and harmless, found where the Heartlands meet the water.

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Beast · The Heartlands (in the alpha). Levels 6-10, in packs led by an Alpha.

Wolf

Medium Threat

Levels 6-10, in packs led by an Alpha.

Wolves hunt the outer country of the Heartlands. Where there is one, the pack is close.

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Beast · The Heartlands (in the alpha). Leads each wolf pack, at the top of its band.

Alpha Wolf

Medium Threat

Leads each wolf pack, at the top of its band.

Bigger and harder than its pack, and the reason to deal with the pack first.

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Beast · The Heartlands (in the alpha). Levels 6-10, in herds led by a Royal Boar.

Boar

Medium Threat

Levels 6-10, in herds led by a Royal Boar.

Boar charge when cornered. The herd's Royal Boar is larger and stronger.

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Beast · The Heartlands (in the alpha). Levels 6-10, grazing the open grass.

Bison

Medium Threat

Levels 6-10, grazing the open grass.

Peaceful until threatened, then dangerous in numbers.

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Humanoid · The Heartlands (in the alpha). Levels 6-10, in camps off the trade roads.

Bandit

Medium Threat

Levels 6-10, in camps off the trade roads.

Outlaws who prey on travellers away from the towns, where the guards do not patrol.

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Humanoid (named) · The Heartlands (in the alpha). Level 11, leading the largest bandit camp.

Bandit Captain

High Threat

Level 11, leading the largest bandit camp.

The Heartlands' most wanted man, and a test for a full group of newcomers.

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Beast (named) · The Heartlands (in the alpha). Level 11, roaming the outer country.

The Great Wolf

High Threat

Level 11, roaming the outer country.

The wolf the Heartlands' farmers fear: larger than any Alpha, and alone.

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Guardian · The Heartlands (in the alpha). In every town and on the safe roads near them.

Dragon Kin

Extreme Threat

In every town and on the safe roads near them.

A people, also called Dragon Knights. They keep the peace in every town and turn on outlaws and criminals. Towns and the trunk roads near them are safe.

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Beast · Veridia. Levels 10-20. Dens at the Ember Wilds' edge.

Bear

Medium Threat

Dens at the Ember Wilds' edge. Levels 10-20.

Beyond the alpha.

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Animal · Veridia. Levels 10-20. Grazing herds on the higher ground.

Ibex

Medium Threat

Grazing herds on the higher ground. Levels 10-20.

Beyond the alpha.

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Monster · Veridia. Levels 21-35. Haunts in the Ember Wilds and any old forest.

Forest Troll

High Threat

Haunts in the Ember Wilds and any old forest. Levels 21-35.

Beyond the alpha.

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Beast · Veridia. Levels 21-35. Nests in the burned south of the Ember Wilds.

Giant Spider

High Threat

Nests in the burned south of the Ember Wilds. Levels 21-35.

Beyond the alpha.

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Beast (elite) · Veridia. Levels 21-35. Larger, scarred bears deeper in the forest.

Dire Bear

High Threat

Larger, scarred bears deeper in the forest. Levels 21-35.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Veridia. Levels 36-45. On the north-west crags.

Griffin

Extreme Threat

On the north-west crags. Levels 36-45.

Beyond the alpha.

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Monster · Veridia. Levels 36-45. The oldest forest's guardians.

Treant Guardian

Extreme Threat

The oldest forest's guardians. Levels 36-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Veridia. Levels 45-50. Round Treant's Fist, Emerantia's lair, with their saplings.

Ancient Treant

Extreme Threat

Round Treant's Fist, Emerantia's lair, with their saplings. Levels 45-50.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · Kairyu. Levels 10-20. Nests on the Arashi Coast.

Giant Crab

Medium Threat

Nests on the Arashi Coast. Levels 10-20.

Beyond the alpha. Not in the game yet: it still needs a model.

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Animal · Kairyu. Levels 10-25. In the paddies, rivers and Ginsui Marsh.

Snapping Turtle

Medium Threat

In the paddies, rivers and Ginsui Marsh. Levels 10-25.

Beyond the alpha.

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Humanoid · Kairyu. Levels 10-20. Bandits in Kairyu dress on the coast roads.

Ronin

Medium Threat

Bandits in Kairyu dress on the coast roads. Levels 10-20.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · Kairyu. Levels 25-35. In the bamboo and maple forest.

Tiger

High Threat

In the bamboo and maple forest. Levels 25-35.

Beyond the alpha.

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Beast · Kairyu. Levels 21-35. Along Ginsui Marsh.

Crocodile

High Threat

Along Ginsui Marsh. Levels 21-35.

Beyond the alpha.

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Monster · Kairyu. Levels 21-35. At the river mouths.

Kappa

High Threat

At the river mouths. Levels 21-35.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Kairyu. Levels 21-35. Kitsune in the cherry woods.

Fox Spirit

High Threat

Kitsune in the cherry woods. Levels 21-35.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · Kairyu. Levels 36-45. Feral herds on the hill pastures.

War Elephant

Extreme Threat

Feral herds on the hill pastures. Levels 36-45.

Beyond the alpha.

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Monster · Kairyu. Levels 36-45. In the mountains.

Oni

Extreme Threat

In the mountains. Levels 36-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Kairyu. Levels 36-45. In the coast's shallows.

Sea Serpent

Extreme Threat

In the coast's shallows. Levels 36-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Kairyu. Levels 45-50. The risen scholars who served Syllogis, round the sea-stack spire.

Drowned Guardian

Extreme Threat

The risen scholars who served Syllogis, round the sea-stack spire. Levels 45-50.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · Morvath. Levels 10-20. Everywhere in the fen. (a new look on the Rat)

Plague Rat

Medium Threat

Everywhere in the fen. (a new look on the Rat) Levels 10-20.

Beyond the alpha. Not in the game yet: it still needs a model.

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Animal · Morvath. Levels 10-20. Roosts in the Shadowfen and in caves everywhere.

Bat

Medium Threat

Roosts in the Shadowfen and in caves everywhere. Levels 10-20.

Beyond the alpha.

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Beast · Morvath. Levels 10-20. Nests in the channels.

Giant Leech

Medium Threat

Nests in the channels. Levels 10-20.

Beyond the alpha. Not in the game yet: it still needs a model.

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Humanoid · Morvath. Levels 10-20. On stilts along the dry roads to Northgate.

Fen Bandit

Medium Threat

On stilts along the dry roads to Northgate. Levels 10-20.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · Morvath. Levels 21-35. Along the channels and dead stands.

Viper

High Threat

Along the channels and dead stands. Levels 21-35.

Beyond the alpha.

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Monster · Morvath. Levels 26-35. Packs in the Shadowfen.

Rot Hound

High Threat

Packs in the Shadowfen. Levels 26-35.

Beyond the alpha.

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Undead · Morvath. Levels 21-35. In the sealed graveyards.

Skeleton

High Threat

In the sealed graveyards. Levels 21-35.

Beyond the alpha.

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Undead · Morvath. Levels 21-35. Rises from the water at night.

Bog Wight

High Threat

Rises from the water at night. Levels 21-35.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Morvath. Levels 36-45. Haunts in the fen and graveyards anywhere.

Barghest

Extreme Threat

Haunts in the fen and graveyards anywhere. Levels 36-45.

Beyond the alpha.

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Monster (named) · Morvath. Levels 36-45. Deep in the fen.

Swamp Hag

Extreme Threat

Deep in the fen. Levels 36-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Morvath. Levels 45-50. The fen's animals and dead, twisted by Nihiloth's blight, round the chasm.

Blighted Horror

Extreme Threat

The fen's animals and dead, twisted by Nihiloth's blight, round the chasm. Levels 45-50.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · Ignis Hold. Levels 10-20. Nests on the warm ash.

Fire Salamander

Medium Threat

Nests on the warm ash. Levels 10-20.

Beyond the alpha.

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Beast · Ignis Hold. Levels 10-20. Nests on the ash and in the Wastes.

Scorpion

Medium Threat

Nests on the ash and in the Wastes. Levels 10-20.

Beyond the alpha.

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Animal · Ignis Hold. Levels 10-20. At Verdanthorn's edge.

Toucan

Medium Threat

At Verdanthorn's edge. Levels 10-20.

Beyond the alpha.

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Animal · Ignis Hold. Levels 10-20. At Verdanthorn's edge.

Green Lizard

Medium Threat

At Verdanthorn's edge. Levels 10-20.

Beyond the alpha.

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Humanoid · Ignis Hold. Levels 10-20. Preying on ore wagons.

Forge-road Bandit

Medium Threat

Preying on ore wagons. Levels 10-20.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · Ignis Hold. Levels 21-35. Dens on the ash and in the Wastes.

Komodo Dragon

High Threat

Dens on the ash and in the Wastes. Levels 21-35.

Beyond the alpha.

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Monster · Ignis Hold. Levels 31-35. Haunts in the Ashfang Barrens.

Basilisk

High Threat

Haunts in the Ashfang Barrens. Levels 31-35.

Beyond the alpha.

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Beast · Ignis Hold. Levels 21-35. In the Verdanthorn Jungle.

Leopard

High Threat

In the Verdanthorn Jungle. Levels 21-35.

Beyond the alpha.

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Monster · Ignis Hold. Levels 21-35. Near the vents. (a molten Stone Golem)

Magma Golem

High Threat

Near the vents. (a molten Stone Golem) Levels 21-35.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Ignis Hold. Levels 36-45. In the lava fields.

Fire Elemental

Extreme Threat

In the lava fields. Levels 36-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · Ignis Hold. Levels 36-45. In the deep canopy.

Jungle Ape

Extreme Threat

In the deep canopy. Levels 36-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Animal · Ignis Hold. Levels 36-45. On the Cinderheart heights.

Golden Eagle

Extreme Threat

On the Cinderheart heights. Levels 36-45.

Beyond the alpha.

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Monster · Ignis Hold. Levels 45-50. Burning beasts and molten serpents in the crater of Khaovore's Eye.

The Ember-born

Extreme Threat

Burning beasts and molten serpents in the crater of Khaovore's Eye. Levels 45-50.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · Vornair. Levels 10-20. Packs on the tundra.

Tundra Wolf

Medium Threat

Packs on the tundra. Levels 10-20.

Beyond the alpha.

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Animal · Vornair. Levels 10-20. Colonies on the northern shore.

Seal

Medium Threat

Colonies on the northern shore. Levels 10-20.

Beyond the alpha. Not in the game yet: it still needs a model.

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Animal · Vornair. Levels 10-20. On the northern shore.

Penguin

Medium Threat

On the northern shore. Levels 10-20.

Beyond the alpha.

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Animal · Vornair. Levels 10-20. Wild herds on the tundra's edge, and kept in the northern towns.

Reindeer

Medium Threat

Wild herds on the tundra's edge, and kept in the northern towns. Levels 10-20.

Beyond the alpha. Not in the game yet: it still needs a model.

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Humanoid · Vornair. Levels 10-20. Camps on the passes.

Northern Raider

Medium Threat

Camps on the passes. Levels 10-20.

Beyond the alpha. Not in the game yet: it still needs a model.

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Animal · Vornair. Levels 21-35. Herds on the Tundra Plain.

Bison

High Threat

Herds on the Tundra Plain. Levels 21-35.

Beyond the alpha.

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Animal · Vornair. Levels 21-35. Colonies on the ice shelves.

Walrus

High Threat

Colonies on the ice shelves. Levels 21-35.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Vornair. Levels 21-35. In the passes. (a frost Forest Troll)

Frost Troll

High Threat

In the passes. (a frost Forest Troll) Levels 21-35.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Vornair. Levels 21-35. Haunts in the peaks.

Stone Golem

High Threat

Haunts in the peaks. Levels 21-35.

Beyond the alpha.

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Animal · Vornair. Levels 36-45. Herds on the high tundra.

Mammoth

Extreme Threat

Herds on the high tundra. Levels 36-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Vornair. Levels 36-45. In the snowfields.

Yeti

Extreme Threat

In the snowfields. Levels 36-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · Vornair. Levels 45-50. Valithrax's ice-armoured sentinels, still at their post across the glacier.

Frost Warden

Extreme Threat

Valithrax's ice-armoured sentinels, still at their post across the glacier. Levels 45-50.

Beyond the alpha. Not in the game yet: it still needs a model.

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Humanoid · Every kingdom. Levels 36-40. Each faith has its cultists: the White Church's heretics, the Black Communion, the Crimson Revelation and others. The source of Soul Shards.

Cultist

High Threat

Each faith has its cultists: the White Church's heretics, the Black Communion, the Crimson Revelation and others. The source of Soul Shards. Levels 36-40.

Beyond the alpha.

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Animal · The Ashen Wastes. Levels 35-45. At the wells and dry grass.

Camel

Extreme Threat

At the wells and dry grass. Levels 35-45.

Beyond the alpha.

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Animal · The Ashen Wastes. Levels 35-45. At the Wastes' edge.

Zebra

Extreme Threat

At the Wastes' edge. Levels 35-45.

Beyond the alpha.

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Beast · The Ashen Wastes. Levels 35-45. Herds on the dry grass.

Cape Buffalo

Extreme Threat

Herds on the dry grass. Levels 35-45.

Beyond the alpha.

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Humanoid · The Ashen Wastes. Levels 35-45. Tougher bandits in desert dress.

Desert Raider

Extreme Threat

Tougher bandits in desert dress. Levels 35-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Undead · The Ashen Wastes. Levels 35-45. On the old battlefields.

Ghoul

Extreme Threat

On the old battlefields. Levels 35-45.

Beyond the alpha. Not in the game yet: it still needs a model.

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Beast · The Ashen Wastes. Levels 43-50. Herds in the open desert.

Rhino

Extreme Threat

Herds in the open desert. Levels 43-50.

Beyond the alpha.

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Beast · The Ashen Wastes. Levels 43-50. Herds in the open desert.

African Elephant

Extreme Threat

Herds in the open desert. Levels 43-50.

Beyond the alpha.

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Monster · The Ashen Wastes. Levels 43-50. Under the dunes.

Sand Wurm

Extreme Threat

Under the dunes. Levels 43-50.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · The Ashen Wastes. Levels 43-50. In the badlands.

Dust Elemental

Extreme Threat

In the badlands. Levels 43-50.

Beyond the alpha. Not in the game yet: it still needs a model.

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Monster · The Ashen Wastes. Levels 45-50. Whatever the fallen star's power has drawn or changed.

The Fallen Star's Guardians

Extreme Threat

Whatever the fallen star's power has drawn or changed. Levels 45-50.

Beyond the alpha. Not in the game yet: it still needs a model.

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Boss · Catacombs of the Fallen. In a dungeon. The master of the Catacombs of the Fallen.

The Fallen

Extreme Threat

The master of the Catacombs of the Fallen. In a dungeon.

Beyond the alpha.

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Boss · Thornwarden's Lair. In a dungeon. The master of Thornwarden's Lair.

The Thornwarden

Extreme Threat

The master of Thornwarden's Lair. In a dungeon.

Beyond the alpha.

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